Hellfire Pass (1985)

Image du jeu 419cd83f96780f170196831cda4f4f0a_thb.jpg Temps de jeu: 180
Age min.: 12
Joueurs: 2
Editeur: 3W (World Wide Wargames)
Concepteurs: Vance von Borries
Artistes: Rodger B. MacGowan
Mécaniques: Ratio / Combat Results Table, Hexagon Grid, Dice Rolling

Game presentation from a magazine ad:
Hellfire Pass pits the British against the Germans during Rommel's early days in the Desert campaign. Now the British were attacking a German defense for the first time in the was in the "Brevity" and "Battleaxe" operations. These battles featured swirling desert armored battles an the devastating power of the famous 88mm anti-tank gun. Fought over essentially the same battlefield as found in the O'Connors Offensive game, Hellfire Pass includes armored cars, Matilda tanks, desert fortifications and armor breakdown. Both players must decide when to use their mobility to outflank the enemy positions and balance that attack with the forces described as akin to a roller coaster ride on a tight-rope. Hellfire Pass is truly a tactician's dream."

Hellfire Pass is an Operational scale wargame of combat between the Allies and Germans in the North African Desert in World War II. Uses half-day turns, 2 mile hexes, and battalion/company scale units.

This game is part of the Series: Battles for North Africa (3W). The other games in the Series: Battles for North Africa (3W) are: Rommel at Bay, O'Connor's Offensive, Hellfire Pass, Patton Goes to War, Objective: Tunis, Decision At Kasserine: Rommel's Last Chance, and Race For Tunis. Plus Bloody Keren and Drive on Damascus that are not set in the North Africa desert zone.



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ag.gameitem.lastUpdated: 2025-05-14 03:27:15.241